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This IDC study analyzes the Asia/Pacific (excluding Japan) or APEJ videogame market by hardware and software segmentation as well as the current market environment and emerging trends.
"Console gamers have been predominantly playing games for entertainment and fun. Since 2006, the introduction of online capable consoles has been seeing developers working on online capable games that appeal to PC-based gamers. This marks an interesting cycle for console gaming as developers can now develop gaming titles that are online capable which supports multi player functions," says Ang Poon Wei, market analyst, Software Research, IDC Asia/Pacific.
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