This report analyzes the worldwide markets for Wireless Gaming in Millions of US$. The major Product Segments analyzed are Messaging Based Wireless Gaming, Browser/Web Based Wireless Gaming, and Downloadable Wireless Gaming. The report provides separate comprehensive analytics for the USA, Japan, Europe, and Rest of World. Annual forecasts are provided for each region and product segment for the period of 2001 through 2010. The report profiles 97 companies including many key and niche players worldwide such as Electronic Arts, Inc., Gameloft SA, Glu Mobile, Hands-On Mobile, Inc., HandyGames™, IN-FUSIO Group, I-play, Kuju Entertainment Ltd., KT Freetel Co., Ltd., Motorola, Inc., NTT DoCoMo, Inc., O2 Plc, Player X, SEGA of America, Inc., Sony Pictures Digital, Inc., Superscape Group Plc, and Vodafone Group Plc. Market data and analytics are derived from primary and secondary research. Company profiles are mostly extracted from URL research and reported select online sources.
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