Product Type: Market Research Report
Published by: Frost & Sullivan
Published: February 1998
Product Code: R1-715Description This software is shifting quickly into the mainstream, with new products available for use on personal computer systems leading the way. This Frost & Sullivan report identifies the current high-growth markets and supplies compound annual growth rates through 2004. It pinpoints the six vertical markets that will offer the most lucrative opportunities, and defines drivers and restraints specific to each segment. Profiles of companies like 3D/EYE, Macromedia, and Micrografx are also included.Table of Contents
- Executive Summary
- Introduction to 3-D Animation Software Market
- Summary of Major Findings
- Industry Challenges and Research Methodology
- Identification of Challenges Facing the 3-D Animation Software Market
- Time Frame Analysis of Industry Challenges
- Frost & Sullivan's 12-Step Market Engineering Research Methodology
- Market Engineering Forecasting Methodology
- Glossary of Terms
- Market Engineering Measurement Analysis of the U.S. 3-D Animation Software Industry
- Market Overview and Definitions
- Presentation of Strategic Significance of Measurements
- Market Engineering Research for the U.S. 3-D Animation Software Market for Video Games
- Strategic Analysis and Forecasts of the 3-D Animation Software Market for Video Games
- Market Engineering Research for the U.S. 3-D Animation Software Market for Broadcast/Motion Pictures
- Strategic Analysis and Forecasts of the 3-D Animation Software Market for Broadcast/Motion Pictures
- Market Engineering Research for the U.S. 3-D Animation Software Market for Modeling
- Strategic Analysis and Forecasts of the 3-D Animation Software Market for Modeling
- Market Engineering Research for the U.S. 3-D Animation Software Market for Corporate Applications
- Strategic Analysis and Forecasts of the 3-D Animation Software Market for Corporate Applications
- Market Engineering Research for the U.S. 3-D Animation Software Market for Training Services
- Strategic Analysis and Forecasts of the 3-D Animation Software Market for Training Services
- Market Engineering Research for the U.S. 3-D Animation Software Market for Web Page Development
- Strategic Analysis and Forecasts of the 3-D Animation Software Market for Web Page Development
- Market Engineering Research Measurement System
- Market Engineering Strategy
- What Is Market Engineering Strategy?
- How to Improve the Market Engineering Strategy Development Process
- Market Engineering Strategic Recommendations
- Market Engineering Planning in the 3-D Animation Software Industry
- Integrating Market Engineering into the Business Planning Process
- Using Market Engineering Planning to Support the Business Planning Process
- Implementation of Market Engineering
- Introduction and Summary
- How to ImplementMarket Engineering in a Company
- How to Make the Most of This Market Engineering Report
- Market Engineering Monitoring of the 3-D Animation Software Industry
- The Purpose of Market Engineering Monitoring
- How to Design a Successful Monitoring Program
- Top Ten Critical Elements of a Market Engineering Program in the 3-D Animation Software Market
- Frost & Sullivan's Strategic Recommendations for Further Research
- Profiles of Strategically Targeted Companies
- Alias/Wavefront (1) (416) 362-9181
- Caligari Corporation (650) 390-9600
- Kinetix (415) 547-2000
- Macromedia (415) 252-2000
- MetaCreations Corporation (805) 566-6200
- Micrografx, Inc. (972) 234-2694
- NewTek, Inc. (210) 370-8000
- Pixar Animation Studios (510) 236-4000
- Side Effects Software, Inc. (1) (416) 504-9876
- Softimage, Inc. (1) (514) 845-1636
- Strata Inc. (801) 628-5218
- Database of Key Industry Participants
- Market Participants
- Related Companies
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