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Plunkett's Entertainment & Media Industry Trends and Statistics 2006 (Summary)

Product Type: Market Research Report
Published by: Plunkett Research, Ltd.
Published: January 2006
Product Code: R207-126
Description
Excerpted from the 2006 edition of Plunkett's Entertainment & Media Industry Almanac, this summary edition is packed with data. The electronic age is bringing sweeping changes to entertainment and media of all kinds, including publishing, broadcasting and film. Multimedia, the Internet and other digital media outlets for entertainment and information are being refined at a rapid rate. Media giants are merging and making big acquisitions. Our industry analysis provides an exceptional discussion of business and market trends. The book includes statistical tables covering revenues for several industry sectors. Trends analyzed include: PVR Market Evolves, Online Delivery and Illegally Shared Files Force the Music Industry to Adapt, Reality TV Dominates Broadcast Programming, and Video Via Cell Phone Takes Off. Statistics provided include: U.S. Employment in Entertainment and Media Occupations - November 2004, Percent of U.S. Households with Alternative Broadcast Delivery Systems: 1995-2004, and U.S. Newspaper Publishing Revenue: 2001-2004.
Table of Contents
Chapter 1: Major Trends Affecting the Entertainment & Media Industry

1) Introduction to the Entertainment & Media Industry

2) Multimedia Hub Homes Become a Reality

3) PVR Market Evolves; Time-Shifting Becomes Widespread

4) Online Delivery and Illegally Shared Files Force the Music Industry to Adapt

5) The Film Industry Faces Online Challenges and Opportunities

6) Netflix Soars/Blockbuster Suffers

7) Casino Mega-Mergers Reshape Gambling in the U.S./Gulf Coast Casinos Hard Hit by Hurricane

Katrina

8) Reality TV Dominates Broadcast Programming/Networks Score with Hip New Shows

9) New Platforms Revolutionize Electronic Games

10) “Cell” Chip Technology in the PlayStation 3 Sets the Standard for Chip Speed and Graphics

Processing

11) Satellite Radio Turns Up the Volume

12) Radio Via IP Grows/ The Era of Digital Radio Begins

13) Cable and Satellite TV Compete Fiercely for Market Share

14) Video on Demand (VOD) and Subscription Video on Demand (SVOD) Go Mass Market

15) TV over IP—Telecom Companies Enter the Television Market

16) TV over IP—TV Networks and Web Sites Converge

17) High-Definition Grows—HDTV and HD-DVD

18) Movie Attendance Is Down/Film Companies Innovate with DVDs, IMAX and Big Budget Films

19) Last Mile Challenges Tumble; Mass Broadband Markets Emerge

20) Entertainment-Based Retailing Is Big

21) Video Via Cell Phone Takes Off

22) Rules for Digital TV Finalized



Chapter 2: Entertainment & Media Industry Statistics

Entertainment & Media Industry Overview

U.S. Employment in Entertainment and Media Occupations, November 2004

Estimated Annual U.S. Advertising Expenditures: 2002-2005

Number of U.S. Movie Screens: 1987-2005

Total U.S. Movie Theater Admissions: 1987-2005

Number of Television Households, U.S.: 1970-Through June 2005

Percent of U.S. Households with Alternative Broadcast Delivery Systems: 1995-2004

Number and Percent of U.S. Households with Wired Cable, Pay Cable & VCRs: 1975-June 2005

Number of High Speed Internet Lines, U.S.: 2000-2005

Number of U.S. Magazines: 1988-2004

Average Circulation of the Top 25 U.S. ABC Magazines, Through June 2005

Magazine Advertising Revenue and Pages for PIB Measured Magazines: 1960-2004

U.S. Motion Picture and Television Programming Revenues 2003-2004

U.S. Newspaper Publishing Revenue: 2001-2004

U.S. Periodical Publishing Revenues 2001-2004

U.S. Book Publishers Revenue 2001-2004

U.S. Online Information Services Revenue: 2001-2004

U.S. Radio and Television Broadcasting and Cable Network Revenues 2001-2004
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