Product Type: Market Research Report
Published by: InfoTrends/CAP Ventures
Published: March 2007
Product Code: R290-332Description The media and entertainment industry experienced a “vibrant” year according to Deloitte Touche Tohmatsu (DTT) in its 2007 edition of the TMT Industry Group’s Media Predictions report. This performance is attributed to the following factors:
- Digital music continues to grow in popularity, facilitated by the increasing range of online retailers and MP3 players;
- The television industry is in flux with the launch of larger television sets, increasing demand for high-definition equipment and “huge excitement, though little revenue, from IPTV”;
- A decrease in the price of memory and processors has enabled further digitization of the media production process;
- Growth in the online video market, driven by participation in virtual worlds;
- “Reinvention” of radio, in the expansion of digital services and the launch of new digital sets;
- The increased participation of consumers in shaping the media landscape as illustrated by the estimated 60 million blogs worldwide and an increase in user-generated video content that has become headline news.
While stimulating enthusiasm and opportunity, the convergence of technologies, products, and distribution channels in the media and entertainment sector is creating confusion for companies involved in this business as they try to differentiate and generate value among technologies and markets, products and services, strategies, and segments.
Significant opportunities exist within the media and entertainment industry for organizations involved in serving their digital document and dynamic content management needs. InfoTrends’ intent is to provide our clients with an overview of these industries.
The following topics will be covered in this vertical market brief:
- Scope and size of the media and entertainment sectors
- Key trends and issues facing the media and entertainment businesses
- Applications for digital and electronic management and delivery of business-critical documents and information
- Industry resources that provide information for developing sales and marketing strategies
Table of Contents
- Abstract
- Introduction
- The Media Industry Defined
- Industry Categorization
- Publishing Industries
- Principal Market Segments and Size
- Media and Entertainment Industry Overview
- Media Industry Overview
- Publishing Industry Overview
- Newspaper Publishing
- Magazine Publishing
- Book Publishing
- Entertainment Industry Overview
- Motion Picture Industry
- Recording Industry
- Broadcasting (excluding Internet) Industry Overview
- Television Broadcasting
- Radio Broadcasting
- Internet Publishing and Broadcasting Industry Overview
- Key Industry Trends
- Trend #1: Existing Business Models being Replaced or Supplemented
- Trend #2: Making Digital, User-Generated Content Useful and Profitable
- Trend #3: Continued Digitization of the Production Process
- Trend #4: Continued Focus on Protecting Intellectual Property against Piracy
- Trend #5: Emerging Symbiotic Relationship between Paper and Digital Publishing
- Trend #6: Digital Music Revolution is in its Infancy
- Trend #7: Continued Convergence of Products, Services, and Technologies
- Trend #8: Eye toward China’s Media Opportunity
- Capitalizing on the Key Trends
- Key Document and Content Applications in the Media and Entertainment Sector
- Document Classification
- Promotional Documents and Content
- Publication Documents and Content
- Transaction Documents and Content
- Office Documents and Content
- Utility Documents and Content
- Engineering Documents
- Industry Resources
- Representative Trade Publications and Online Resources
- Media and Entertainment Industry Publications and Online Resources
- Leading Web sites for the Media and Entertainment Industries
- Key Internet Search Engines
- Representative Categories to Search
- Key Online Research Sites and Business Journals
- Conclusion
- Appendix A: Accessing U.S. Government Census Data
- Steps for Accessing U.S. Government Data
- Appendix B: Correlation between NAICS and SIC Codes for the Media and Entertainment Industry
- Appendix C: High Technology Manufacturing Industry “Buzzwords” or Glossary
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