Product Type: Market Research Report
Published by: Informa Media and Telecom
Published: September 2006
Product Code: R443-198Description Mobile Application Platforms & Operating Systems - 3rd Edition critically analyses technologies available, their future usage and revenue potential, major player's strategies and standardisation initiatives.
The definitive guide to the global market for mobile application platforms and operating systems.
This Strategic Report investigates the challenges facing the mobile terminal software industry and provides expert commentary on future industry outlook, ensuring you have the information needed to invest profitably.
This Strategic Report covers:
- Bill of material and hardware requirements for embedding different platforms
- Examination of OSs and platforms: Integrated approach vs components assembly
- Analysis of real time OSs (RTOS) positioning and markets - from communication to application operations
- Evaluation of OS upgrade cycles and deployment - including time-to-market and level of support to device vendors
Market forecasts covering:
- Segmented handset forecasts for traditional phones, feature phones and smartphones
- Worldwide and regional Java, BREW and i-mode handset sales
- Worldwide and regional OSs handset sales and related wireless data handset sales - includes Symbian, Microsoft, PalmSource and Linux
- Wireless Java and BREW data forecasts by application type
The third edition of Mobile Application Platforms and Operating Systems analyses the technologies behind the different mobile terminal software platforms available, their future usage and revenue potential as well as the major players’ strategies and standardisation initiatives. This Strategic Report will enable you to gather essential information in order to invest profitably in this still expanding and increasingly complex mobile handset segment. Includes market forecasts to 2011.
Please Note: Informa requires that clients sign a confidentiality agreement prior to fulfillment of PDF email delivery for all PDF orders.Table of Contents Chapter 1: Executive Summary
- Chapter 2: Operating Systems
- Introduction
- Mobile multimedia OS technology overview
- Mobile handset technology fragmentation
- An Overview of Market Segmentation
- Technology Fragmentation
- Variable Hardware, service clients, and features
- The rational behind mobile OS platformisation and SWOT analysis
- The trends towards reduced number of mobile OSs: operators & device vendors choices
- Different approaches in building mobile multimedia OSs and platforms:
- Integrated vs modular approach
- Native mode vs interpreted mode and the role of VM
- Proprietary vs open approach
- Mobile multimedia OS and Hardware Requirements
- The Bill of Material
- Interoperation with Hardware
- Realtime Operating Systems RTOS
- The evolution towards supporting mobile features & applications
- Dual core OS approach (apps OS+RTOS) vs single core approach
- Heterogeneous approach vs integrated RTOS and multimedia OS
- The benefits of the system on Chip (SoC): Time to market?, reduced BOM?, Felexibility?
- Mobile OS Market and Segmentation
- Proprietary OS, open architecture and open Source segments
- Open source and mobile Linux market
- The business case of Linux in the mobile market
- Standardisation initiatives for mobile Linux
- OSDL’s Mobile Linux Initiative (MLI)
- The Linux Phone Standards Forum (LiPS)
- Other Mobile Linux Projects
- Respective positioning and focus areas of current Linux initiatives
- Mobile OS product differentiation
- OS upgrade cycles
- Application development
- Partnerships, alliances, and community programs
- Strategy in the mobile market
- Case studies of the leading OS developers
- RTOS Developers: ENEA’s OSE, Mentor Graphics’ Nucleus RTOS
- Open Architecture: Symbian, Microsoft Windows Mobile, Access PalmSource, SavaJe, Intrinsyc Linux: Access Linux PalmSource (ALP), MontaVista, Trolltech, Wind River
- Chapter 3: User Interfaces, Browsers and Non-Java Application Platforms
- The User Interface (UI)
- Device customisation, personalisation and the role of UI
- The Evolution of UI technology and Challenges
- Embedded vs non embedded approach
- Dynamic UIs and over-the-air (OTA) provisioning, upgrade and repair
- The dynamic UI ecosystem
- What do dynamic OTA provisioning mean to operators?
- Case studies: the leading players of third-party UI design e-SIM, Open-Plug, Digital Airways, SurfKitchen, Action Engine
- Browser Technologies
- Overview of browsing in the mobile handset market
- Case studies of microbrowser developers
- Openwave, Access NetFront, Teleca’s Obigo, Opera, Other browsers
- The microbrowser market and challenges
- Forecast sales of WAP1 and WAP2 browsers, 2005-2011
- Forecast sales of mobile phones embedding third-party microbrowsers, 2005-2011
- Challenges facing browser developers
- Non-Java application platforms - competing or complementary technologies?
- Microsoft .NET Compact Framework
- Qualcomm’s Binary Runtime
- Environment for Wireless (BREW)
- BREW technology, product differentiation and roadmap
- BREW vs Java advantages and drawbacks
- Adobe Flash
- FLASH Lite technology, product differentiation and roadmap
- Flash vs Java, advantages and drawbacks
- Symbian-based Application Platforms - UIQ and S60
- Case studies of other third party developers
- In-Fusio: ExEn engine, TTPCom AJAR,
- Openwave’s MIDAS, Sky Mobile Media, Synergenix’s Mophun
- Chapter 4: Over the Air Mobile Device Management
- Why OTA mobile device management?
- Different types of OTA mobile device management
- Firmware/software management over the air (FOTA)
- Configuration and settings management
- Diagnostics management
- Interoperability and standardisation initiatives
- OMA-DM, OTA Flash Forum, Java specifications for MDM, OSGi and MEG
- What OTA MDM means to operators and device vendors
- Adoption and promotion of new services and applications
- Customer loyalty and QoS
- Operational cost savings
- What are the challenges?
- Lack of business models for operators and device vendors?
- Technical issues and implementation complexity?
- Case studies
- Bitfone, Innopath, Insignia, Red Bend
- Chapter 5: Wireless Java Technology
- The Java 2 platform
- J2ME
- Connected Limited Devices Configuration (CLDC)
- Mobile Information Device Profile: from MIDP1.0 to MIDP3.0
- PDA Profile, JSR 75
- Connected Device Configuration (CDC), and Personal Profile
- Optional J2ME extensions
- IMS Services API, SIP API for J2ME, Bluetooth APIs, Wireless Messaging APIs, Mobile Media API & Advanced Multimedia Supplements, Presence and Instant Messaging API, Web Services Specification, Location API, Mobile 3D Graphics, Scalable 2D Vector Graphics API, Information Module Profile (IMP)
- NTT DoCoMo Java (DoJa)
- Technology specification
- DoJa vs MIDP
- DoJa in i-mode and FOMA environments
- Java i-mode outside Japan
- NTT DoCoMo strategy for mobile Java
- Java Acceleration and Processing
- Impact of Java on Processing
- Java Acceleration and Processing
- Case study of ARM: Jazelle
- Java Support by Silicon Vendors
- Reference Designs and Wireless modules
- Implementing Java in the Handset
- Comparison of different
- Compilation Methods including Just in Time, Ahead-of-time, and Dynamic Adaptive Compilation
- Multitasking in the mobile Java Environments
- Java VM Implementation and Market Development
- In-house vs Out-sourcing
- Case study of third party implementations
- Sun Microsystems’CLDC HotSpot
- Implementation, Aplix Jblend, Esmertec, Tao Group: intent Java Implementation by Handset Vendors
- Chapter 6: Mobile Subscriber and Data Markets
- Worldwide Mobile subscribers
- Mobile data users
- Trends in average revenue per user (ARPU)
- Impact of next generation networks on data services
- Mobile data services deployments
- Mobile data service customer segmentation
- Chapter 7: MAPOS Handset Markets
- An introduction to the mobile handset market
- Review of the mobile handset market
- Handset market forecasts (by region)
- Vendor market share
- Handset segmentation
- Worldwide and regional handset sales (m) by technology and feature set, 2006-2011
- Vendor differentiation
- Handset manufacturing trends
- Handset manufacturing outsourcing trends 2006 - 2011
- Customisation
- Links with OS providers and applications platforms providers
- MAPOS handset market
- Java handsets
- Market drivers
- Java handset forecasts by region
- Doja and i-mode handsets
- Market drivers
- Doja and i-mode handset forecasts by region
- BREW handsets
- Market drivers
- BREW handset forecasts by region
- Adobe Flash Lite handsets
- Market drivers
- Flash Lite handset forecasts by region
- Other third party application platforms
- Multimedia Open OS handsets market
- Market segmentation of operating systems
- The evolution of the mobile OS industry
- Worldwide smartphone sales, by OS and segment 2005-2011
- Worldwide and regional forecasts for advanced OS handset sales (m), by OS type (include Symbian, Linux, Microsoft, others) 2005-2011
- Major vendor strategies (include Nokia, Motorola, Samsung, LG Electronics, Sony Ericsson, BenQ Mobile, Kyocera, NEC, Research In Motion, High Tech Computer Corporation, Palm Inc)
- Chapter 8: Mobile Applications Market
- Wireless application segmentation
- Mobile content & services market map
- Market development
- Mobile services
- Business-to-Consumer (B2C) applications (include browsing,
- Browsing, Messaging, Peer-to-Peer (P2P) messaging, Short Messaging Services, Multimedia Messaging Services, Mobile e-mail, and Instant messaging (IM))
- M-commerce
- Mobile content
- Entertainment (include Mobile games, Mobile music, Images, Mobile video, Infotainment, interactive gaming, Adult services)
- Business-to-business (B2B): include Mobile marketing, Mobile commerce, Content and service delivery
- Business-to-employee (B2E)
- Global content & services forecasts, 2006-2011
- Mobile traffic by type of application
- Mobile revenue by application
- Operator revenue (US$ million), by main application sector, 2006-2011
- MAPOS application analysis
- Definitions and terminology
- Growth trends
- BREW v Java - competitive analysis
- Use of i-mode, Flash Lite and native in mobile applications
- Key applications
- Java application forecasts
- Worldwide and regional wireless Java users (m), by region 2006-2011
- Wireless Java data traffic (millions of events), by application 2006-2011
- Wireless Java data traffic vs total data application traffic, by application 2006-2011
- Wireless Java operator revenues (US$m), by application 2006-2011
- BREW application forecasts
- Worldwide BREW users by region, 2006-2011
- BREW application data traffic
- BREW data traffic (millions of events), by application 2006-2011
- BREW data operator revenues (US$m), by application 2006-2011
- Chapter 9: Mobile Software Industry Dynamics
- Mobile Software Industry Value Chain
- The evolving value chain
- Market Fragmentation
- Knock-on effects of market segmentation
- The current situation of the mobile market
- Write one-run any where, Concept or reality?
- Interoperability Issues and Standardisation
- Java Technology for Wireless Industry (JTWI)
- The Java Mobile Service Architecture Initiative (MSA)
- The Korean wireless internet standardisation forum and the WIPI initiative
- Open Mobile Terminal Platform Forum (OMTP)
- The Mobile Web Initiative of W3C
- Open Mobile Alliance (OMA)
- Open Mobile Architecture
- Open Mobile Interoperability Working Group (OMA IOP)
- Application Development and Design
- User experience and performance
- Application Portability Limitations
- Application Design
- The Development Process
- Content Testing and Qualification Process
- Digital Rights Management (DRM)
- DRM and mobile market overview
- DRM standardisation
- DRM and the Open Mobile Alliance
- DRM and Java applications
- DRM and content providers
- DRM and network operators
- Application distribution
- Developer initiatives
- Broker services
- Publishers
- Case study: Tira Wireless
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