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Home > Business/Finance > Diversified Services > Marketing/Advertising/PR
Advertising Media, Internet, Telecoms: the new battlefield?
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| Published Date:
March 2008
Published By:
IDATE
Order Code:
R221-203
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- Introduction: a highly coveted advertising market
- 1. Advertising market framework
- 1.1. Scope of the advertising market
- 1.2. Media advertising: definition and properties
- 1.3. Non-media advertising: definition and properties
- 1.4. Goals of advertising
- 1.5. Advertising market organisation
- 1.6. Change in media spending worldwide
- 1.6.1. Advertising spending, per medium
- 1.6.2. Ad spending by geographical zone
- 1.6.3. Comparison of the media advertising spending structure in the largest markets
- 1.7. Non-media still accounts for the lion’s share of advertiser spending
- 1.8. Are below the line techniques bridging the media divide?
- 1.8.1. New media: extending non-media to the web?
- 1.8.2. Internet: a powerful medium for below the line techniques
- 1.9. Cross-media strategies: advertiser choices
- 1.9.1. Choice of media
- 1.9.2. Are traditional media ad budgets being transferred to new media?
- 2. Segmentation, targeting, interaction: the internet’s assets
- 2.1. New forms of advertising made possible by the internet
- 2.1.1. Traditional online advertising formats
- 2.1.2. The new advertising formats
- 2.2. Greater performance than other media
- 2.2.1. Segmentation and targeting
- 2.2.2. Support for the development of interactive advertising
- 2.2.3. A sounding box for advertisers
- 2.3. New tools for measuring ad efficiency
- 2.3.1. Measuring performance
- 2.3.2. New billing systems
- 2.4. Limits of legal issues
- 2.4.1. Invasion of privacy
- 2.4.2. Video advertising and integrity of the work
- 3. Mobile: a goldmine for advertisers
once the issues are resolved
- 3.1. High market potential
- 3.1.1. A mass market
- 3.1.2. Assets for attracting advertisers and operators
- 3.2.
that is still under-exploited
- 3.3. Required market conditions
- 3.3.1. Increased audience and consumption
- 3.3.2. Building the value chain
- 3.4. Mobile advertising platforms
- 3.4.1. Mobile messaging
- 3.4.2. Mobile internet
- 3.4.3. Mobile multimedia
- 3.4.4. An array of interactive advertising possibilities
- 4. Traditional media’s adaptation and reaction to changes in the advertising market
- 4.1. Advertising: essential tool for financing media
- 4.2. Traditional media’s assets
- 4.2.1. Capacity to address a mass market
- 4.2.2. Primetime still king
- 4.2.3. Power of the media brand
- 4.3. Comparison of the efficiency of TV, radio, print media and internet advertising
- 4.4. Can traditional media reinvent advertising?
- 4.4.1. Towards a revival of TV advertising
- 4.4.2. Can digital cinema revive interest in in-theatre advertising?
- 4.4.3. Print media’s digital revolution
- 5. Ad-funded services
- 5.1. Principles and objectives
- 5.1.1. Definition of ad-funded
- 5.1.2. Limits of the paid model
- 5.1.3. The need for growth outlets
- 5.2. Ad-funded initiatives
- 5.3. Limits of the ad-funded model
- 5.3.1. Limits of the long tail
- 5.3.2. Limits of ad-generated ARPU
- 5.4. What services can be ad-funded?
- 6. Conclusions: how to share the wealth?
- 6.1. Challenges along the value chain
- 6.2. Forecasts
- 6.2.1. The United States
- 6.2.2. Western Europe
- Tables and figures
- Table 1: Strengths and weaknesses of media advertising
- Table 2: Strengths and weaknesses of below the line advertising
- Table 3: Theoretical modelling of the objectives of advertising campaigns
- Table 4: Global advertising spending, per medium
- Table 5: Forecast change in global advertising spending, per medium
- Table 6: The main forms online media and non-media advertising
- Table 7: Comparison of online and offline forms of advertising
- Table 8: Comparison of the strengths and weaknesses of the different media for advertisers
- Table 9: Average weekly time spent online in Europe, in 2005 and 2006
- Table 10: USA: most popular tools with regular web users
- Table 11: Mobile advertising’s share of the global advertising market
- Table 12: Ad regulation on the free mobile TV service in South Korea (T-DMB)
- Table 13: Leading providers of mobile marketing and advertising solutions
- Table 14: Comparison of the impact of advertising in France in 2006, by medium
- Table 15: Paid content and online advertising revenue in the US (2003, 2005)
- Table 16: Press revenue in France (2003, 2006)
- Table 17: TV revenue in Europe (2003, 2006)
- Table 18: Ad-funded internet access initiatives
- Table 19: Ad-funded initiatives in the calling market
- Table 20: Ad-funded video initiatives
- Table 21: Ad-funded video game initiatives
- Table 22: Ad-funded music initiatives
- Table 23: Various ad-funded initiatives
- Table 24: Forecast change in the advertising market in the United States
- Table 25: Forecast change in the advertising market in the largest Western European countries
- Figure 1: Main players in the advertising market
- Figure 2: Change in the breakdown of advertising spending worldwide, by medium
- Figure 3: Change in the breakdown of advertising spending worldwide, by geographical zone
- Figure 4: Comparison of marketing mixes in the biggest markets in 2007
- Figure 5: Change in the structure of marketing investments in France and in the US
- Figure 6: Change in marketing investments in France
- Figure 7: Number of unique monthly internet users by country
- Figure 8: Growth of advertising spending worldwide, by medium, 2006- 2009
- Figure 9: Forecast growth of market share for online ad formats in the US, 2001-2010
- Figure 10: Growth of CPM in France by type of display, in 2006 and 2007
- Figure 11: Cost per lead for non-media formats
- Figure 12: Users’ brand expectations on search engines
- Figure 13: Forecast growth of market share for online classified ads in the US, 2001-2010
- Figure 14: Advertisements on Windows Live Messenger
- Figure 15: Click-to-call on Google and eBay
- Figure 16: Web couponing
- Figure 17: Sponsorship: Intel on Digg and Nike on MySpace
- Figure 18: Sponsored links triggered by tags
- Figure 19: Example of an in-game ad
- Figure 20: Product placement in an online video
- Figure 21: The L’Oréal Paris beauty contest in Second Life
- Figure 22: A new approach to consumers in customer relations management
- Figure 23: Mobile penetration rates
- Figure 24: Number of users/viewers/listeners in France in 2006
- Figure 25: Average monthly mobile consumption per user in Europe, in minutes of use (MoU)
- Figure 26: Mobile advertising, still a very minor market segment in 2007
- Figure 27: Breakdown of mobile advertising investments worldwide in 2006
- Figure 28: Annual growth rate of advertising spending worldwide
- Figure 29: Percentage of the population equipped with a 3G handset in the EU-15
- Figure 30: Breakdown of mobile handset sales worldwide
- Figure 31: Types of content viewed on mobile internet
- Figure 32: Mobile advertising value chain
- Figure 33: Example of a walled garden mobile advertising revenue sharing model
- Figure 34: Structure of the mobile advertising market in 2007 and forecasts for 2010
- Figure 35: Examples of texting campaigns using Netsize direct marketing solutions
- Figure 36: Amobee’s ad-funded SMS/MMS solution
- Figure 37: Two of the display formats offered by ScreenTonic: interstitial and billboard
- Figure 38: Sponsored links on a mobile search results page
- Figure 39: Click-to-call in the search results on Windows Live Search for mobile
- Figure 40: Growth of voice and data ARPU in Western Europe, 2002-2007
- Figure 41: Advertising on a free WAP music site
- Figure 42: Share of internet users polled who prefer to watch an ad in exchange for free access to their favourite
mobile content
- Figure 43: South Korean TV viewers’ reaction to advertising
- Figure 44: Examples of interactive mobile advertising
- Figure 45: Radio and TV revenue structure in 2005
- Figure 46: Traditional French media’s resource structure
- Figure 47: Comparison of the change in the amount of time that Europeans spend consuming the main media
- Figure 48: TV penetration rates
- Figure 49: Average TV viewing around the world
- Figure 50: Average TV viewing in Western Europe
- Figure 51: Average time spent listening to the radio in 2006
- Figure 52: Use of the internet for listening to live radio (% of adults)
- Figure 53: Use of the internet for listening to or downloading audio content
- Figure 54: Change in the average circulation of daily paid newspapers, per issue
- Figure 55: Comparison of media consumption times in France in 2002, by timeslot
- Figure 56: Audience breakdown by time of day
- Figure 57: Breakdown of advertisers’ TV investments, by time slot
- Figure 58: Comparison of the change in the top national commercial channels’ share of TV ad revenue
- Figure 59: Comparison of strengths of advertising on the six main media in South Korea
- Figure 60: Reasons why viewers watch TV commercials
- Figure 61: Contribution of the five tiers of advertisers to media ad revenue
- Figure 62: Example of interactive product placement in the series "Sex and the City"
- Figure 63: Change in print media and outdoor advertising’s share of media ad revenue
- Figure 64: 2D barcode vs. classic barcode
- Figure 65: 2D barcode in a magazine advertisement
- Figure 66: Revenue share for the top online ad vendors in the US
- Figure 67: Revenue per user in 20072007
- Figure 68: Change in French households’ ICT budget, per item
- Figure 69: Media and non-media ad revenue in France in 2006
- Figure 70: Comparison of advertiser media spending in the main markets
- Figure 71: Breakdown of ad revenue in the United States by type of medium
- Figure 72: Breakdown of ad revenue in the United States by medium
- Figure 73: Breakdown of ad revenue in Western Europe by type of medium
- Figure 74: Breakdown of ad revenue in Western Europe by medium
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