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Home  > Communications  >  Wireless  >  Networking

Mobile Application Platforms and Operating Systems (3rd Edition)


Published Date: September 2006
Published By: Informa Media and Telecom
Order Code: R443-198
 
DescriptionTable of ContentsSimilar
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Chapter 1: Executive Summary

Chapter 2: Operating Systems
Introduction
Mobile multimedia OS technology overview
Mobile handset technology fragmentation
An Overview of Market Segmentation
Technology Fragmentation
Variable Hardware, service clients, and features
The rational behind mobile OS platformisation and SWOT analysis
The trends towards reduced number of mobile OSs: operators & device vendors choices
Different approaches in building mobile multimedia OSs and platforms:
Integrated vs modular approach
Native mode vs interpreted mode and the role of VM
Proprietary vs open approach
Mobile multimedia OS and Hardware Requirements
The Bill of Material
Interoperation with Hardware
Realtime Operating Systems RTOS
The evolution towards supporting mobile features & applications
Dual core OS approach (apps OS+RTOS) vs single core approach
Heterogeneous approach vs integrated RTOS and multimedia OS
The benefits of the system on Chip (SoC): Time to market?, reduced BOM?, Felexibility?
Mobile OS Market and Segmentation
Proprietary OS, open architecture and open Source segments
Open source and mobile Linux market
The business case of Linux in the mobile market
Standardisation initiatives for mobile Linux
OSDL’s Mobile Linux Initiative (MLI)
The Linux Phone Standards Forum (LiPS)
Other Mobile Linux Projects
Respective positioning and focus areas of current Linux initiatives
Mobile OS product differentiation
OS upgrade cycles
Application development
Partnerships, alliances, and community programs
Strategy in the mobile market
Case studies of the leading OS developers
RTOS Developers: ENEA’s OSE, Mentor Graphics’ Nucleus RTOS
Open Architecture: Symbian, Microsoft Windows Mobile, Access PalmSource, SavaJe, Intrinsyc Linux: Access Linux PalmSource (ALP), MontaVista, Trolltech, Wind River

Chapter 3: User Interfaces, Browsers and Non-Java Application Platforms
The User Interface (UI)
Device customisation, personalisation and the role of UI
The Evolution of UI technology and Challenges
Embedded vs non embedded approach
Dynamic UIs and over-the-air (OTA) provisioning, upgrade and repair
The dynamic UI ecosystem
What do dynamic OTA provisioning mean to operators?
Case studies: the leading players of third-party UI design e-SIM, Open-Plug, Digital Airways, SurfKitchen, Action Engine
Browser Technologies
Overview of browsing in the mobile handset market
Case studies of microbrowser developers
Openwave, Access NetFront, Teleca’s Obigo, Opera, Other browsers
The microbrowser market and challenges
Forecast sales of WAP1 and WAP2 browsers, 2005-2011
Forecast sales of mobile phones embedding third-party microbrowsers, 2005-2011
Challenges facing browser developers
Non-Java application platforms - competing or complementary technologies?
Microsoft .NET Compact Framework
Qualcomm’s Binary Runtime
Environment for Wireless (BREW)
BREW technology, product differentiation and roadmap
BREW vs Java advantages and drawbacks
Adobe Flash
FLASH Lite technology, product differentiation and roadmap
Flash vs Java, advantages and drawbacks
Symbian-based Application Platforms - UIQ and S60
Case studies of other third party developers
In-Fusio: ExEn engine, TTPCom AJAR,
Openwave’s MIDAS, Sky Mobile Media, Synergenix’s Mophun

Chapter 4: Over the Air Mobile Device Management
Why OTA mobile device management?
Different types of OTA mobile device management
Firmware/software management over the air (FOTA)
Configuration and settings management
Diagnostics management
Interoperability and standardisation initiatives
OMA-DM, OTA Flash Forum, Java specifications for MDM, OSGi and MEG
What OTA MDM means to operators and device vendors
Adoption and promotion of new services and applications
Customer loyalty and QoS
Operational cost savings
What are the challenges?
Lack of business models for operators and device vendors?
Technical issues and implementation complexity?
Case studies
Bitfone, Innopath, Insignia, Red Bend

Chapter 5: Wireless Java Technology
The Java 2 platform
J2ME
Connected Limited Devices Configuration (CLDC)
Mobile Information Device Profile: from MIDP1.0 to MIDP3.0
PDA Profile, JSR 75
Connected Device Configuration (CDC), and Personal Profile
Optional J2ME extensions
IMS Services API, SIP API for J2ME, Bluetooth APIs, Wireless Messaging APIs, Mobile Media API & Advanced Multimedia Supplements, Presence and Instant Messaging API, Web Services Specification, Location API, Mobile 3D Graphics, Scalable 2D Vector Graphics API, Information Module Profile (IMP)
NTT DoCoMo Java (DoJa)
Technology specification
DoJa vs MIDP
DoJa in i-mode and FOMA environments
Java i-mode outside Japan
NTT DoCoMo strategy for mobile Java
Java Acceleration and Processing
Impact of Java on Processing
Java Acceleration and Processing
Case study of ARM: Jazelle
Java Support by Silicon Vendors
Reference Designs and Wireless modules
Implementing Java in the Handset
Comparison of different
Compilation Methods including Just in Time, Ahead-of-time, and Dynamic Adaptive Compilation
Multitasking in the mobile Java Environments
Java VM Implementation and Market Development
In-house vs Out-sourcing
Case study of third party implementations
Sun Microsystems’CLDC HotSpot
Implementation, Aplix Jblend, Esmertec, Tao Group: intent Java Implementation by Handset Vendors

Chapter 6: Mobile Subscriber and Data Markets
Worldwide Mobile subscribers
Mobile data users
Trends in average revenue per user (ARPU)
Impact of next generation networks on data services
Mobile data services deployments
Mobile data service customer segmentation


Chapter 7: MAPOS Handset Markets
An introduction to the mobile handset market
Review of the mobile handset market
Handset market forecasts (by region)
Vendor market share
Handset segmentation
Worldwide and regional handset sales (m) by technology and feature set, 2006-2011
Vendor differentiation
Handset manufacturing trends
Handset manufacturing outsourcing trends 2006 - 2011
Customisation
Links with OS providers and applications platforms providers
MAPOS handset market
Java handsets
Market drivers
Java handset forecasts by region
Doja and i-mode handsets
Market drivers
Doja and i-mode handset forecasts by region
BREW handsets
Market drivers
BREW handset forecasts by region
Adobe Flash Lite handsets
Market drivers
Flash Lite handset forecasts by region
Other third party application platforms
Multimedia Open OS handsets market
Market segmentation of operating systems
The evolution of the mobile OS industry
Worldwide smartphone sales, by OS and segment 2005-2011
Worldwide and regional forecasts for advanced OS handset sales (m), by OS type (include Symbian, Linux, Microsoft, others) 2005-2011
Major vendor strategies (include Nokia, Motorola, Samsung, LG Electronics, Sony Ericsson, BenQ Mobile, Kyocera, NEC, Research In Motion, High Tech Computer Corporation, Palm Inc)


Chapter 8: Mobile Applications Market
Wireless application segmentation
Mobile content & services market map
Market development
Mobile services
Business-to-Consumer (B2C) applications (include browsing,
Browsing, Messaging, Peer-to-Peer (P2P) messaging, Short Messaging Services, Multimedia Messaging Services, Mobile e-mail, and Instant messaging (IM))
M-commerce
Mobile content
Entertainment (include Mobile games, Mobile music, Images, Mobile video, Infotainment, interactive gaming, Adult services)
Business-to-business (B2B): include Mobile marketing, Mobile commerce, Content and service delivery
Business-to-employee (B2E)
Global content & services forecasts, 2006-2011
Mobile traffic by type of application
Mobile revenue by application
Operator revenue (US$ million), by main application sector, 2006-2011
MAPOS application analysis
Definitions and terminology
Growth trends
BREW v Java - competitive analysis
Use of i-mode, Flash Lite and native in mobile applications
Key applications
Java application forecasts
Worldwide and regional wireless Java users (m), by region 2006-2011
Wireless Java data traffic (millions of events), by application 2006-2011
Wireless Java data traffic vs total data application traffic, by application 2006-2011
Wireless Java operator revenues (US$m), by application 2006-2011
BREW application forecasts
Worldwide BREW users by region, 2006-2011
BREW application data traffic
BREW data traffic (millions of events), by application 2006-2011
BREW data operator revenues (US$m), by application 2006-2011

Chapter 9: Mobile Software Industry Dynamics
Mobile Software Industry Value Chain
The evolving value chain
Market Fragmentation
Knock-on effects of market segmentation
The current situation of the mobile market
Write one-run any where, Concept or reality?
Interoperability Issues and Standardisation
Java Technology for Wireless Industry (JTWI)
The Java Mobile Service Architecture Initiative (MSA)
The Korean wireless internet standardisation forum and the WIPI initiative
Open Mobile Terminal Platform Forum (OMTP)
The Mobile Web Initiative of W3C
Open Mobile Alliance (OMA)
Open Mobile Architecture
Open Mobile Interoperability Working Group (OMA IOP)
Application Development and Design
User experience and performance
Application Portability Limitations
Application Design
The Development Process
Content Testing and Qualification Process
Digital Rights Management (DRM)
DRM and mobile market overview
DRM standardisation
DRM and the Open Mobile Alliance
DRM and Java applications
DRM and content providers
DRM and network operators
Application distribution
Developer initiatives
Broker services
Publishers
Case study: Tira Wireless

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